As part of the game play mechanics, I have added some camera control to test out different perspectives. The outer edge view seems disorienting to me while the camera is both tracking and circling the game board. Check out the video to see for yourself.
Have not worked on a user interface yet, but that will soon be a focus because it will make testing all that more easy. I think the music is not the right fit, but it is better than silence for the moment.
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